Resident Evil Requiem: Two Games in One? New Leon Gameplay Unveiled

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Leon is going HAM in Requiem! 🔨⛓️ New gameplay shows leg shots, chainsaws, and visceral melees. Grace is for hiding. 😨 


The divide between classic Resident Evil survival horror and modern action couldn't be clearer than in Capcom’s upcoming title, Resident Evil Requiem.

At a recent showcase, Capcom finally gave us a deep look at how Leon S. Kennedy handles, and he plays like a completely different character compared to co-star Grace Ashcroft. While Grace is stuck in the shadows, Leon is kicking down the door—and likely the zombie behind it.


Leon’s Gameplay: Visceral, Brutal Action

When you play as Grace, you're hiding. When you play as Leon, you're the monster.

New gameplay footage shows Leon in his element: heavy combat. The game director, Koshi Nakanishi, described Leon’s segments as replicating the "thrilling tension" of Resident Evil 4, which is code for "high-octane action."

  • Precision Shooting: Leon doesn't just spray and pray. The footage shows him shooting enemies in the legs to cripple them, finishing them off with a brutal, physics-based kick.
  • Melee Combat: Leon is carrying a tomahawk. It’s not just for show; you can parry incoming melee attacks and deliver a finishing blow.
  • Environmental Weapons: The ultimate highlight? Leon picking up a chainsaw off a dead enemy and slicing a zombie clean in two.

If you were worried that Requiem would be too slow, Leon’s campaign is the antidote.


Grace’s Gameplay: Claustrophobic Horror

In stark contrast, Grace Ashcroft’s segments are about resource management and fear.

We already knew Grace was an FBI analyst, but the showcase clarified her role. She navigates tight, narrow environments where ammo is scarce. You aren't supposed to fight everyone; you're supposed to survive them.

She isn't helpless, though. Grace carries a massive revolver simply called "Requiem." It’s powerful enough to take out multiple enemies with a single shot, but every bullet counts.


New Mechanics: Blood Crafting and Perspective Shifts

Capcom is introducing some clever systems to tie these two distinct styles together.

  • Infected Blood Crafting: Players will collect blood from downed enemies. You won't be mixing herbs; you'll be using this blood to create specialized injectors. It’s a dark, twisted take on the classic crafting system.
  • Perspective Toggle: Whether you are playing as Grace or Leon, you aren't locked into one view. You can switch between first-person and third-person at will.
  • Saving: In a nod to the classics, the "Standard (Classic)" difficulty mode will require you to find and use Ink Ribbons to save your game. If that's too stressful, "Casual" mode lets you save whenever.

Deluxe Edition and Cloud Gaming

The Deluxe Edition was detailed as well. It’s mostly cosmetic—costumes for Leon and Grace, weapon skins, and screen filters—but for die-hard fans, looking good while slaying zombies is part of the fun.

In a move that’s becoming standard for Capcom, Resident Evil Requiem will also be playable via the cloud on GeForce Now at launch. You don't need a PS5 or a high-end PC; you just need a decent internet connection.

Mark your calendars: Resident Evil Requiem slashes its way onto PC, PS5, Xbox Series S/X, and Nintendo Switch 2 on February 27.


#ResidentEvilRequiem #LeonKennedy #Capcom #SurvivalHorror #GamingNews #ResidentEvil #RE9


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